Results 111 to 120 of 200
-
March 15th, 2009, 12:14 AM #111
-
March 15th, 2009, 12:45 AM #112
Re: Expert advice on selecting a handgun
Not to get too carried away, but I don't think the 3:1 gunfight is lost from the start either. We're not talking about 3 guys with their guns already on you...but maybe 1 dude with a knife/ gun and 2 lookouts/ helpers.
The name of the game for multiple attackers is to use one of the attackers as cover from the others. Circle and put their buddies in their own way.
In doing so, you have stacked your targets on top of each other...and the rear threat now has to shoot through around his buddy to hit you. So he'll either help you stop target #1, or be dead in the water until he changes his line of attack. You now face 2 immediate threats, who have just gone from thugs thinking they're gonna score some loot, to prey getting shot at....all but battle hardened vets are gonna have a good "oh shit!!!" moment, and will now be reacting to an unforeseen consequence. You're resetting their OODA loop as soon as you break leather and start moving off of their lines.
Also, getting shot doesn't mean you're dead.
You start pounding rounds at folks who just thought they picked an easy target, you now have the initiative. Violence of action is a key principle of small teams engaging known threats for a reason...it works. Keep your enemy on their heels, and they can't fight as well.
FWIW, I'm reading through Paul Howe's - Leadership and Training for the Fight, right now.....GREAT reading. Those interested in the current direction of this thread would probably like it.
-
March 15th, 2009, 01:41 AM #113
Re: Expert advice on selecting a handgun
I don't think I said that. The odds being against you and lost from the start are two totally different things. In the case of three guys with guns already on you, the odds are so against you that it might as well be completely lost from the start, but nothing is impossible (even if we'd still term it functionally impossible).
We're not talking about 3 guys with their guns already on you...but maybe 1 dude with a knife/ gun and 2 lookouts/ helpers.
The name of the game for multiple attackers is to use one of the attackers as cover from the others. Circle and put their buddies in their own way.
Also, getting shot doesn't mean you're dead.Last edited by NineseveN; March 15th, 2009 at 01:44 AM.
-
March 15th, 2009, 06:39 AM #114Grand Member
- Join Date
- Jun 2007
- Location
-
Somewhere else,
Pennsylvania
(Cambria County) - Posts
- 2,757
- Rep Power
- 21474855
Re: Expert advice on selecting a handgun
Okay, so what you are saying is focus every reasonable effort on avoiding the situation in the first place, then if the situation is unavoidable fight the good fight and hope that luck is on your side? If so, I agree 100%
However, I still think that a well trained shooter has a higher survivability rate overall than you seem to be giving credit for.
You successfully knocked down or at least showed how each of the 'variables' from my earlier post could only hope to even the odds at best. I don't dispute any of the reasoning you used. I think it might help to think of the variables as Combat Multipliers. Independently, any one of those variables will not have a significant impact on success, but as you start stacking the variables your survivability increases by orders of magnitude. The more variables that you have the advantage with, the more dramatically your chances of survival grow.
Naturally there is nothing saying that the BGs don't have a number of combat multipliers stacked in their favor, but if you are training while they are out selling crack there is some hope for ya.
The variables I listed are really only a handful of the many. One of the very important ones I left out that you mentioned is 'distance'. Unfortunately distance is a hard variable to control when the attacker frequently gets to decide when to reveal that s/he is a threat. (being in a group is a combat multiplier too, but I was taking that one for granted)
Originally Posted by NineseveN
OTOH, if I were walking down the street, saw a shady looking group and I crossed to walk down the other side of the street, then they showed interest in me. Next I walk the other way to evade, but they pursue making verbal threats. I draw my weapon, create distance and move toward cover. None of the 10-12 of them want to look weak in front of their friends, so they try to call the bluff and continue to advance, one is drawing a weapon. As I fire at the threat all but three of them turn tail and run. The three draw and begin to return fire. I feel that if I am well trained and disciplined, I have a better chance of surviving the fight than they do. However, if the defender does not have many combat multipliers built up in his favor, by means of previous training and analysis, then the 3:1 ratio will likely be the end of him.
If the ratio goes to 4:1 the defender had really better have his ducks in a row, and hope the attackers don't. 5:1? Things are getting really bad now. As the size of the group increases, the survivability of the defender is reduced exponentially.
A 2:1 fight is an order of magnitude more hazardous to the defender than a 1:1, but that does not mean that by taking advantage of combat multipliers the defender cannot dominate the conflict. Same with 3:1, but now it gets another order of magnitude harder. There is a limit to the combat multipliers that a civilian can reasonably take advantage of, otherwise we would be talking about people being able to survive 31:1 through calling indirect fires or other such combat multipliers that most of us don't have access to. I'm just saying that I can think of a number of situations where the average person, armed with decent combat multipliers, would be reasonably likely to survive a 3:1 struggle.
-
March 15th, 2009, 09:06 AM #115
-
March 15th, 2009, 10:46 AM #116
Re: Expert advice on selecting a handgun
Since when does having 6 rounds give me the capacity to deal with only 1 threat? That gives me capacity to deal with 3-6 threats, while moving to cover, before reloading. If you are looking to dump 5-7 rounds in every bad guy (or, given the spray and pray mentality gun fight results with hi-cap handguns are showing, at every bad guy) you aren't going to survive a multiple assailant incident anyway.
"Never give up, never surrender!" Commander Peter Quincy Taggart
-
March 15th, 2009, 11:13 AM #117
Re: Expert advice on selecting a handgun
I didn't say 6 rounds only gives the capacity to deal with one threat. I said it handicaps you in a situation where there is more than one threat. Cover isn't always available in your immediate area. I wouldn't rely on 6 rounds to "deal" with 3-6 attackers. You're really diminishing your odds with that kind of mentality. To think that in a high stress adrenaline pumping situation you're going to land a kill shot with one to two rounds is preposterous. Once you expend your ammunition its game over unless the other team are really bad shots. More can go wrong during a revolver reload than a semi-auto reload
Last edited by jcabin; March 15th, 2009 at 11:15 AM.
-
March 15th, 2009, 11:58 AM #118
Re: Expert advice on selecting a handgun
I'm thinking of it in terms like this:
For an untrained and/or poorly armed shooter, the odds might be 1 in 10. For the master class shooter or better, with a solid firearm and enough rounds to follow through the engagement, the odds might be 1 in 5 or 1 in 4. Those still aren't necessarily good odds, nor are they in the shooter's favor, but the skill and gear have allowed them to close in on evening up the odds, they just don't quite make it. A lot has to happen, and some of what needs to occur is out of the lone shooter's control, for the odds to be evened up or even switch over to his side.
Now granted, we're only talking about the initial onset of the confrontation, as the incident unfolds and evolves, a trained shooter, should they survive the initial confrontation, can still more to increase their odds. By drawing quickly (skill) and dumping rounds into at least one target (skill) while moving (skill, tactic) towards cover (skill/tactic), managing to get behind cover while engaging the second target (skill/tactic), the odds are probably closer to to 1 or even in the trained shooter's favor (as they now have the initiative, they have cover and they have the necessary skills to follow through with the engagement. But, and this is crucial here, they have to make it to that point first.
Now, we're getting away from how important a factor capacity is in all of this, which was not my intent. When we isolate one variable, capacity, we can see that it may or may not play a vital role. I submit that if it takes longer than the time you need to put 8 rounds on target to get behind that cover, your odds start to decrease. The longer you are out in the open, the lower your chances become of making it behind cover without being injured or killed
A master class shooter can fire those 8 rounds and reload faster than your average gun owner can fire just the 8 rounds (or even less than 8 rounds). Now, the argument that makes sense against this is that a shooter at that level would undoubtedly be faster if they didn't have to reload there, that's pretty obvious. But here we go back to the fact that there are other considerations aside from magazine capacity that influence what we carry (or at least there should be or we'd all be carrying FN Five-Sevens).
OTOH, if I were walking down the street, saw a shady looking group and I crossed to walk down the other side of the street, then they showed interest in me. Next I walk the other way to evade, but they pursue making verbal threats. I draw my weapon, create distance and move toward cover. None of the 10-12 of them want to look weak in front of their friends, so they try to call the bluff and continue to advance, one is drawing a weapon. As I fire at the threat all but three of them turn tail and run. The three draw and begin to return fire. I feel that if I am well trained and disciplined, I have a better chance of surviving the fight than they do....
-
March 15th, 2009, 12:00 PM #119
-
March 15th, 2009, 01:32 PM #120
Re: Expert advice on selecting a handgun
personally, I intend to put rounds into threat until they fall out of my sight picture, or put up the white flag. Pistol rounds don't do magic... It may take 4 or 5 rounds that connect to put someone down. Add 1 for a headshot, and you have 1 round left over to miss with.
Capacity is a good thing.
Similar Threads
-
10mm Pistol,10mm Ammo
By 40user in forum PistolsReplies: 13Last Post: April 18th, 2011, 06:00 AM -
WTS: Vector Arms UZI 9mm and .45cal
By jpcquadnet in forum GeneralReplies: 3Last Post: February 10th, 2008, 12:11 PM -
WTT: Katana set for SIG 40cal or Galil type weapon
By Ron in forum GeneralReplies: 0Last Post: January 26th, 2008, 04:42 PM -
wanna put250 gr 45cal hp's in my new sig/glock
By mike4 in forum GeneralReplies: 0Last Post: January 7th, 2008, 02:01 AM -
WTS Beretta 96 (40cal) $450.00
By crunch in forum GeneralReplies: 0Last Post: May 26th, 2007, 01:07 PM
Bookmarks