Pennsylvania Firearm Owners Association
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  1. #1
    Join Date
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    Default Rules of Gun Fighting

    Saw this on another forum.

    Rules of Gun Fighting

    You may someday need to apply one or more of these.The absolute First Rule of a Gunfight, in Mark Moritz' brilliantly enunciated aphorism, is "Have a gun!" The rest will supplement that first rule.



    1-Have a gun. Preferably, have at least two guns. Bring all of your friends who have guns.

    2-Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive. "Why did you shoot only once? There's no additional paperwork for shooting someone twice!" -- Firearms Instructor P.O.J.D., MOS debriefing after a shooting.

    3-Bring ammo. The right ammo. Lots of it.

    4-Only hits count. The only thing worse than a miss is a slow miss.

    5-If your shooting stance is good, you're probably not moving fast enough or using cover correctly.

    6-Proximity negates skill. Distance is your friend. (Lateral and diagonal movement are preferred.)

    7-If you can choose what to bring to a gunfight, bring a long gun... and a friend with a long gun.

    8-In ten years nobody will remember the details of caliber, stance or tactics. They will only remember who lived.

    9-If you are not shooting, you should be communicating, reloading and running.

    10-Accuracy is relative: most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun. Use a gun that works every time. "All skill is in vain when an Angel pisses in the flintlock of your musket."

    11-Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty.

    12-Always cheat, always win. The only unfair fight is the one you lose. "If you find yourself in a fair fight, you didn't plan your mission properly."

    13-Have a plan. Have a back-up plan, because the first one won't work.

    14-Use cover or concealment as much as possible. (Consequences of not enough of the above.)

    15-Flank your adversary when possible. Protect your own flank.

    16-Don't drop your guard.

    17-Always perform a tactical reload and then threat scan 360 degrees.

    18-Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them.)

    19-Decide to be aggressive enough, quickly enough.

    20-The faster you finish the fight, the less shot you will get.

    21-Be polite. Be professional. But... have a plan to kill everyone you meet.

    22-Be courteous to everyone. Friendly to no one.

    23-Your number one option for Personal Security is a lifelong commitment to avoidance, deterrence, and de-escalation.

    24-Do not attend a gun fight with a handgun whose caliber does not start with a "4." Nothing handheld is a reliable stopper.

    25-Carry the same gun in the same place all the time.
    troll Free. It's all in your mind.

  2. #2
    Join Date
    Mar 2008
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    Sterling, Pennsylvania
    (Wayne County)
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    Talking Re: Rules of Gun Fighting

    Best defense, be the last guy to run out of AMMO!

    Qtrborecrazy

  3. #3
    Join Date
    Oct 2006
    Location
    lebanon, Pennsylvania
    (Lebanon County)
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    Default Re: Rules of Gun Fighting

    army rules to gun fighting.

    1.See USMC Rules(see above) to gun Fighting.
    2.Add 60 to 90 days.
    3.Hope the Marines already destroyed all meaningful resistance.


    navy rules to gun fighting

    1.Adopt an aggressive offshore posture.
    2.Send in the Marines.
    3.Drink Coffee and eat donuts.

    airforce rules to gun fighting

    1.Kiss the wife goodbye.
    2.Drive to the base in your sports car.
    3.Fly to target area, drop bombs, (try not to hit the Canuks) fly back to your home base.
    4.BBQ some burgers and drink beer in your back yard, and talk shit about the Navy, Army and Marines.
    it's only metal, we can out think it....

  4. #4
    Join Date
    Jun 2008
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    three percenter, Pennsylvania
    (Delaware County)
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    Default Re: Rules of Gun Fighting

    reminds me of the old joke about why Joint Ops fail.

    No common language between services:

    Secure a Building

    If you tell the Navy to secure a building, they will turn out the lights and lock the door.

    If you tell the Army to secure a building, they will occupy it and forbid entry to those without a pass.

    If you tell the Marines to secure a building, they will assault it with heavy fire, capture the building, fortify it, and call for an air strike.

    If you tell the Air Force to secure a building, they will take out a three-year lease with option to buy.
    Of every one hundred men in battle, ten should not even be there. Eighty, are nothing but targets. Nine are the real fighters, we are lucky to have them since they make the battle. Ah, but the one—one is the Warrior—and he brings the others home. —Heracletus


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